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A hypothesis of brain-to-brain coupling in interactive new media art and games using brain-computer interfaces

机译:使用脑机接口在交互式新媒体艺术和游戏中进行脑 - 脑耦合的假设

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摘要

Interactive new media art and games belong to distinctive fields, but nevertheless share common grounds, tools, methodologies, challenges, and goals, such as the use of applications and devices for engaging multiple participants and players, and more recently electroencephalography (EEG)-based brain-computer interfaces (BCIs). At the same time, an increasing number of new neuroscientific studies explore the phenomenon of brain-to-brain coupling, the dynamics and processes of the interaction and synchronisation between multiple subjects and their brain activity. In this context, we discuss interactive works of new media art, computer and serious games that involve the interaction of the brain-activity, and hypothetically brain-to-brain coupling, between multiple performer/s, spectator/s, or participants/players. We also present Enheduanna – A Manifesto of Falling (2015), a new live brain-computer cinema performance, with the use of an experimental passive multi-brain BCI system under development. The aim is to explore brain-to-brain coupling between performer/s and spectator/s as means of controlling the audio-visual creative outputs.
机译:交互式新媒体艺术和游戏属于独特的领域,但仍具有共同的基础,工具,方法,挑战和目标,例如使用应用程序和设备来吸引多个参与者和参与者,以及最近基于脑电图(EEG)脑机接口(BCI)。同时,越来越多的新的神经科学研究探索了脑脑耦合现象,多名受试者及其大脑活动之间相互作用和同步的动力学和过程。在此背景下,我们讨论了新的媒体艺术,计算机和严肃游戏的互动作品,其中涉及表演者,观众或参与者/参与者之间的大脑活动以及假设的脑脑耦合。 。我们还展示了Enheduanna –《坠落的宣言》(2015年),这是一种新的实时脑计算机电影表演,并使用了正在开发的实验性被动多脑BCI系统。目的是探索表演者和观众之间的脑对脑耦合,作为控制视听创意输出的手段。

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